using System;
using System.Collections.Generic;
using System.Text;
namespace Woodpecker.Game.Messenger
{
public class messengerBuddyRequest
{
#region Fields
///
/// The database ID of the user that sent this buddy request.
///
public int userID;
///
/// The username of the user that sent this buddy request.
///
public string Username;
#endregion
}
}