using System; using System.Collections.Generic; using Woodpecker.Sessions; using Woodpecker.Game.Users; using Woodpecker.Game.Rooms.Units; using Woodpecker.Specialized.Fun; namespace Woodpecker.Game.Rooms.Instances.Interaction { public partial class roomReactor : Reactor { #region Methods /// /// Tries to process a given chat message as a chat command and returns true if the operation has succeeded. /// /// The chat message to process. private bool handleSpecialChatCommand(string Text) { roomUser Me = Session.roomInstance.getRoomUser(Session.ID); switch (Text) { case "o/": case "\\o": case "\\o/": Me.addStatus("wave", "wave", null, 2, null, 0, 0); break; } if (Text[0] == ':' && Text.Length > 3) // Could be a chat command (emotes too btw) { try { string Command = Text.Substring(1).Split(' ')[0]; string Body = ""; if(Text.Contains(" ")) Body = Text.Substring(Command.Length + 2); switch (Command) { #region Common commands for all users case "about": { Response.Initialize(139); // "BK" Response.Append("About Woodpecker"); Response.Append("
"); Response.Append("Woodpecker is a V13 Habbo Hotel emulator written in C# .NET by Nils (Nillus)."); Response.Append("

"); Response.Append("There is currently "); Response.Append(Engine.Game.Users.userCount); Response.Append(" user(s) online."); sendResponse(); } break; case "glow": { Response.Initialize(Specialized.Encoding.base64Encoding.Decode("AG")); Response.Append("lamp setlamp " + Body); sendResponse(); } break; #endregion #region Fancy commands case "descenditem": { if (!Session.User.hasFuseRight("fuse_funchatcommands")) return false; int itemID = int.Parse(Body); if (Session.roomInstance.containsFloorItem(itemID)) { Woodpecker.Game.Items.floorItem pItem = Session.roomInstance.getFloorItem(itemID); Woodpecker.Net.Game.Messages.serverMessage Message = new Woodpecker.Net.Game.Messages.serverMessage(230); // "Cf" Message.appendWired(pItem.X - 1); Message.appendWired(pItem.Y + 1); Message.appendWired(pItem.X); Message.appendWired(pItem.Y); Message.appendWired(true); Message.appendWired(itemID); Message.appendClosedValue("12.0"); Message.appendClosedValue(Woodpecker.Specialized.Text.stringFunctions.formatFloatForClient(pItem.Z)); Message.appendWired(new Random(DateTime.Now.Millisecond).Next(0, 10000)); Session.roomInstance.sendMessage(Message); } } break; case "lingo": { if (!Session.User.hasFuseRight("fuse_funchatcommands")) return false; Session.roomInstance.getRoomUser(Session.ID).addStatus("lingo", "cri", Body, 10, null, 0, 0); } break; case "voice": { if (!Session.User.hasFuseRight("fuse_funchatcommands")) return false; Session.roomInstance.sendMessage(FunUtils.CreateVoiceSpeakMessage(Body)); } break; case "ufos": { if (!Session.User.hasFuseRight("fuse_funchatcommands")) return false; // Hide windows? bool hideWindows = (Body == "1"); if (hideWindows) Session.roomInstance.getRoomUser(Session.ID).addStatus("lingo", "cri", "hideWindows()", 1, null, 0, 0); Random rnd = new Random(DateTime.Now.Millisecond * DateTime.Now.Second); int ufoAmount = 50 + rnd.Next(0, 45); Woodpecker.Net.Game.Messages.serverMessage Message = new Woodpecker.Net.Game.Messages.serverMessage(); // Send voice Message = FunUtils.CreateVoiceSpeakMessage("Help, unknown flying objects! The aliens! There's a swarm of " + ufoAmount + " ufos coming this way! UFOS! Help! The hotel is attacked! Zap zap zap... Houston, we have a problem! Aliens! soi soi soi soi soi. The aliens are coming! We didn't listen! The end of the world! Aargh! Help, Aliens everywhere! I see ufos! I dream about cheese! I mean, beep beep beep! Meep meep meep! Code Red! Code Red! Area 51! Marihuana! Cape Canaveral! Aaron is a fag! Ufos! " + ufoAmount + " of them! I see them everywhere! Oh and I see dead people! UFOS! UFOs from Mars! Or from the Moon! Fuck knows! Whatever! Oh my god! They look like fucking weirdos! Space monsters! They look even worse than Rick Astley! UFOs! It's the end of the world! Ufos! Ufos! Ufos!"); Session.roomInstance.sendMessage(Message); for (int ufoID = 0; ufoID < ufoAmount; ufoID++) { rnd.Next(); rnd.Next(); // Create ufo Woodpecker.Game.Items.floorItem pUfo = new Woodpecker.Game.Items.floorItem(); pUfo.ID = Int32.MinValue - (ufoID + 1); pUfo.Definition = new Items.itemDefinition(); pUfo.Definition.Sprite = "nest"; pUfo.Definition.Length = 1; pUfo.Definition.Width = 1; pUfo.Definition.Color = "0,0,0"; pUfo.X = (byte)rnd.Next(0, 45); pUfo.Y = (byte)rnd.Next(0, 45); pUfo.Z = rnd.Next(-3, 10); int destX = rnd.Next(-(20 + (pUfo.X * 2)), 20 + (pUfo.Y * 2)); int destY = rnd.Next(-(20 + (pUfo.Y * 2)), 20 + (pUfo.X * 2)) + rnd.Next(-10, -20); float destZ = rnd.Next(-9, 10); // Send ufo Message.Initialize(93); // "A]" Message.Append(pUfo.ToString()); Session.roomInstance.sendMessage(Message); // Move ufo Message.Initialize(230); Message.appendWired(destX); Message.appendWired(destY); Message.appendWired(pUfo.X); Message.appendWired(pUfo.Y); Message.appendWired(true); Message.appendWired(pUfo.ID); Message.appendClosedValue(Woodpecker.Specialized.Text.stringFunctions.formatFloatForClient(destZ)); Message.appendClosedValue(Woodpecker.Specialized.Text.stringFunctions.formatFloatForClient(pUfo.Z)); Message.appendWired(rnd.Next(0, 100000)); Session.roomInstance.sendMessage(Message); System.Threading.Thread.Sleep(10); Core.Logging.Log("Ufo " + pUfo.ID + ": [" + pUfo.X + "," + pUfo.Y + "] >> [" + destX + "," + destY + "];", Woodpecker.Core.Logging.logType.debugEvent); } } break; case "handitem": { Items.carryItemHelper.setHandItem(ref Me, Body); } break; #endregion #region Moderation commands case "alert": { if (!Session.User.hasFuseRight("fuse_alert")) return false; string Username = Body.Substring(0, Body.IndexOf(' ')); string Message = Body.Substring(Body.IndexOf(' ') + 1); if (Username.Length > 0 && Message.Length > 0) { if(Engine.Game.Moderation.requestAlert(Session.User.ID, Username, Message, "")) Session.castWhisper("Bericht gestuurd naar de Leet."); } } break; case "kick": { if (!Session.User.hasFuseRight("fuse_kick")) return false; string Username = Body.Substring(0, Body.IndexOf(' ')); string Message = Body.Substring(Body.IndexOf(' ') + 1); if (Username.Length > 0) { if(Engine.Game.Moderation.requestKickFromRoom(Session.User.ID, Username, Message, "")) Session.castWhisper("Kick gestuurd naar Leet."); } } break; case "ban": { if (!Session.User.hasFuseRight("fuse_ban")) return false; string Username = Body.Substring(0, Body.IndexOf(' ')); Body = Body.Substring(Body.IndexOf(' ') + 1); int Hours = int.Parse(Body.Substring(0, Body.IndexOf(' '))); string Message = Body.Substring(Body.IndexOf(' ') + 1); if (Message.Length > 0) { if (Engine.Game.Moderation.requestBan(Session.User.ID, Username, Hours, false, false, Message, "")) Session.castWhisper("Leet verbannen voor " + Hours + " uur(en)."); } } break; case "unban": { if (!Session.User.hasFuseRight("fuse_superban")) // Only mods can unban return false; if (Body.Length > 0) { if (Engine.Game.Moderation.requestUnban(Session.User.ID, Body, null, null)) { Session.castWhisper("De ban is verwijderd."); Engine.Game.Moderation.logModerationAction(Session.User.ID, "unban", Engine.Game.Users.getUserID(Body), "", "Unban via :unban %username%"); } } } break; case "blacklist": { if (!Session.User.hasFuseRight("fuse_administrator_access")) return false; if (Body.Length > 0) { int userID = Engine.Game.Users.getUserID(Body); if (userID > 0) { userAccessInformation lastAccess = Engine.Game.Users.getLastAccess(userID); if (lastAccess != null) { Engine.Net.Game.blackListIpAddress(lastAccess.IP); Engine.Sessions.destroySessions(lastAccess.IP); Session.castWhisper("IP " + lastAccess.IP + " is toegevoegt aan de zwarte lijst."); } } } } break; case "roomalert": { if (!Session.User.hasFuseRight("fuse_room_alert")) return false; if (Body.Length > 0) { if(Engine.Game.Moderation.requestRoomAlert(Session.User.ID, Session.roomID, Body, "")) Session.castWhisper("Bericht gestuurd naar de kamer."); } } break; case "roomkick": { if (!Session.User.hasFuseRight("fuse_room_kick")) return false; if (Body.Length > 0) { if(Engine.Game.Moderation.requestRoomKick(Session.User.ID, Session.roomID, Body, "")) Session.castWhisper("Kick gestuurd naar de kamer"); } } break; case "ha": case "hotelalert": { if (!Session.User.hasFuseRight("fuse_hotelalert")) return false; if (Body.Length > 0) { Engine.Game.Moderation.castHotelAlert(Session.User.ID, Body); Session.castWhisper("Hotel Alert is gestuurd!."); } } break; #endregion #region Debug commands case "debug": { if (!Session.User.hasFuseRight("fuse_debug")) return false; switch (Body) { case "reloadstore": Engine.Game.Items.loadDefinitions(); Engine.Game.Store.loadSales(); Engine.Game.Store.loadCataloguePages(); Session.castWhisper("Re-loaded item definitions, store sales and catalogue pages."); break; case "handitems": Session.itemStripHandler.loadHandItems(); Session.castWhisper("Re-loaded handitems."); break; } } break; case "createitem": { if (!Session.User.hasFuseRight("fuse_debug")) return false; string[] args = Body.Split(' '); // Parse data int definitionID = int.Parse(args[0]); int Amount = int.Parse(args[1]); string customData = null; if (args.Length >= 3) customData = args[2]; for (int x = 1; x <= Amount; x++) { Engine.Game.Items.createItemInstance(definitionID, Session.User.ID, customData); } Session.itemStripHandler.loadHandItems(); Session.sendHandStrip("last"); } break; case "woodpecker": { if (Body.Length > 0) { //Engine.Game.Items.createItemInstance(messageID, Session.User.ID, customMessage); Engine.Game.Moderation.castHotelAlert(Session.User.ID, Body); Session.castWhisper("Bedankt Nillus voor de test <3"); //Session.sendHandStrip("last"); } } break; #endregion default: return false; } } catch { Session.castWhisper("Error occurred during processing of the chat command, check your parameters."); } return true; } return false; } #endregion } }