/* * Copyright (C) 2003 Clarence Ho (clarence@clarenceho.net) * All rights reserved. * * Redistribution and use of this software for non-profit, educational, * or persoanl purposes, in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of the author nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * In case of using this software for other purposes not stated above, * please conact Clarence Ho (clarence@clarenceho.net) for permission. * * THIS SOFTWARE IS PROVIDED BY CLARENCE HO "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR * OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF * USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF * THE POSSIBILITY OF SUCH DAMAGE. */ package Encoding; /** * This is a simple implementation of the RC4 (tm) encryption algorithm. The * author implemented this class for some simple applications * that don't need/want/require the Sun's JCE framework. *

* But if you are looking for encryption algorithms for a * full-blown application, * it would be better to stick with Sun's JCE framework. You can find * a *free* JCE implementation with RC4 (tm) at * Cryptix (http://www.cryptix.org/). *

* Note that RC4 (tm) is a trademark of RSA Data Security, Inc. * Also, if you are within USA, you may need to acquire licenses from * RSA to use RC4. * Please check your local law. The author is not * responsible for any illegal use of this code. *

* @author Clarence Ho */ public class RC4 { private byte state[] = new byte[256]; private int x; private int y; /** * Initializes the class with a string key. The length * of a normal key should be between 1 and 2048 bits. But * this method doens't check the length at all. * * @param key the encryption/decryption key */ public RC4(String key) throws NullPointerException { this(key.getBytes()); } /** * Initializes the class with a byte array key. The length * of a normal key should be between 1 and 2048 bits. But * this method doens't check the length at all. * * @param key the encryption/decryption key */ public RC4(byte[] key) throws NullPointerException { for (int i=0; i < 256; i++) { state[i] = (byte)i; } x = 0; y = 0; int index1 = 0; int index2 = 0; byte tmp; if (key == null || key.length == 0) { throw new NullPointerException(); } for (int i=0; i < 256; i++) { index2 = ((key[index1] & 0xff) + (state[i] & 0xff) + index2) & 0xff; tmp = state[i]; state[i] = state[index2]; state[index2] = tmp; index1 = (index1 + 1) % key.length; } } /** * RC4 encryption/decryption. * * @param data the data to be encrypted/decrypted * @return the result of the encryption/decryption */ public byte[] rc4(String data) { if (data == null) { return null; } byte[] tmp = data.getBytes(); this.rc4(tmp); return tmp; } /** * RC4 encryption/decryption. * * @param buf the data to be encrypted/decrypted * @return the result of the encryption/decryption */ public byte[] rc4(byte[] buf) { //int lx = this.x; //int ly = this.y; int xorIndex; byte tmp; if (buf == null) { return null; } byte[] result = new byte[buf.length]; for (int i=0; i < buf.length; i++) { x = (x + 1) & 0xff; y = ((state[x] & 0xff) + y) & 0xff; tmp = state[x]; state[x] = state[y]; state[y] = tmp; xorIndex = ((state[x] &0xff) + (state[y] & 0xff)) & 0xff; result[i] = (byte)(buf[i] ^ state[xorIndex]); } //this.x = lx; //this.y = ly; return result; } }