//------------------------------------------------------------------------------ // // This code was generated by a tool. // Runtime Version:4.0.30319.1 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ namespace Woodpecker.Properties { using System; /// /// A strongly-typed resource class, for looking up localized strings, etc. /// // This class was auto-generated by the StronglyTypedResourceBuilder // class via a tool like ResGen or Visual Studio. // To add or remove a member, edit your .ResX file then rerun ResGen // with the /str option, or rebuild your VS project. [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] internal class Resources { private static global::System.Resources.ResourceManager resourceMan; private static global::System.Globalization.CultureInfo resourceCulture; [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] internal Resources() { } /// /// Returns the cached ResourceManager instance used by this class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Resources.ResourceManager ResourceManager { get { if (object.ReferenceEquals(resourceMan, null)) { global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Woodpecker.Properties.Resources", typeof(Resources).Assembly); resourceMan = temp; } return resourceMan; } } /// /// Overrides the current thread's CurrentUICulture property for all /// resource lookups using this strongly typed resource class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Globalization.CultureInfo Culture { get { return resourceCulture; } set { resourceCulture = value; } } internal static System.Drawing.Bitmap accept { get { object obj = ResourceManager.GetObject("accept", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap add { get { object obj = ResourceManager.GetObject("add", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap application { get { object obj = ResourceManager.GetObject("application", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap arrow_down { get { object obj = ResourceManager.GetObject("arrow_down", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap arrow_up { get { object obj = ResourceManager.GetObject("arrow_up", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap bell { get { object obj = ResourceManager.GetObject("bell", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap bell_error { get { object obj = ResourceManager.GetObject("bell_error", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap bomb { get { object obj = ResourceManager.GetObject("bomb", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap book { get { object obj = ResourceManager.GetObject("book", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap book_open { get { object obj = ResourceManager.GetObject("book_open", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap book_previous { get { object obj = ResourceManager.GetObject("book_previous", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap bricks { get { object obj = ResourceManager.GetObject("bricks", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap bug_error { get { object obj = ResourceManager.GetObject("bug_error", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap building { get { object obj = ResourceManager.GetObject("building", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap bullet_key { get { object obj = ResourceManager.GetObject("bullet_key", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap cancel { get { object obj = ResourceManager.GetObject("cancel", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap group { get { object obj = ResourceManager.GetObject("group", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap group1 { get { object obj = ResourceManager.GetObject("group1", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap help { get { object obj = ResourceManager.GetObject("help", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap hourglass_delete { get { object obj = ResourceManager.GetObject("hourglass_delete", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap house { get { object obj = ResourceManager.GetObject("house", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap key { get { object obj = ResourceManager.GetObject("key", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap page_white_magnify { get { object obj = ResourceManager.GetObject("page_white_magnify", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap script { get { object obj = ResourceManager.GetObject("script", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap server { get { object obj = ResourceManager.GetObject("server", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap server_lightning { get { object obj = ResourceManager.GetObject("server_lightning", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap shape_square_add { get { object obj = ResourceManager.GetObject("shape_square_add", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap shape_square_delete { get { object obj = ResourceManager.GetObject("shape_square_delete", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap transmit { get { object obj = ResourceManager.GetObject("transmit", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap transmit_go { get { object obj = ResourceManager.GetObject("transmit_go", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap user_gray { get { object obj = ResourceManager.GetObject("user_gray", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap vcard { get { object obj = ResourceManager.GetObject("vcard", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap wand { get { object obj = ResourceManager.GetObject("wand", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } } }