using System; using System.Threading; using Holo.GameConnectionSystem; using Holo.Managers; using Holo.Socketservers; using Holo.Source.Managers; using Ion.Storage; using Holo.Source.Managers.RoomManager; namespace Holo { /// /// The core of Holograph Emulator codename "Eucalypt", contains Main() void for booting server, plus monitoring thread and shutdown void. /// public class Eucalypt { private static Thread serverMonitor = new Thread(new ThreadStart(monitorServer)); public delegate void commonDelegate(); public static bool printQueries = false; public static string serverVersion = "Sunnie Caching server"; public static string dbHost; public static uint dbPort; public static string dbUsername; public static string dbPassword; public static string dbName; public static uint dbMaxConnections; public static int dbPool; public static DatabaseManager dbManager; public static DatabaseManager criticalManager; public static Ion.Storage.Database database; public static int serverInviteID; public static int serverInviteSenderID; public static string serverInviteName; public static int serverInviteAccepted; public static int serverInviteAnswered; public static int serverInviteSendTo; /// /// Starts up Holograph Emulator codename "Eucalypt". /// private static void Main() { Console.WindowHeight = Console.LargestWindowHeight - 10; Console.WindowWidth = Console.LargestWindowWidth - 10; Console.CursorVisible = false; Console.Title = "SunnieDay Emulator - " + serverVersion; Boot(); //Out.WritePlain("DA" + "dd-MM-yyyy" + "\x02" + DateTime.Now + "\x02"); while (true) { try { string command = Console.ReadLine(); if (command.Equals("shutdown")) Shutdown(); if (command.Contains("hotelbericht")) userManager.sendData("BK" + stringManager.getString("scommand_hotelalert") + "\r" + command.Substring(12)); } catch (Exception e) { Out.writeSeriousError(e.ToString()); } } } /// /// Boots the emulator. /// private static void Boot() { TimeSpan _TST; ThreadPool.SetMaxThreads(300,400); DateTime _START = DateTime.Now; string sqlConfigLocation = IO.workingDirectory + @"\bin\mysql.ini"; if (System.IO.File.Exists(sqlConfigLocation) == false) { Out.WriteError("mysql.ini not found at " + sqlConfigLocation); Shutdown(); return; } Out.WriteLine("mysql.ini found at " + sqlConfigLocation); dbHost = IO.readINI("mysql", "host", sqlConfigLocation); dbPort = uint.Parse(IO.readINI("mysql", "port", sqlConfigLocation)); dbUsername = IO.readINI("mysql", "username", sqlConfigLocation); dbPassword = IO.readINI("mysql", "password", sqlConfigLocation); dbName = IO.readINI("mysql", "database", sqlConfigLocation); dbMaxConnections = uint.Parse(IO.readINI("mysql", "clientamount", sqlConfigLocation)); Out.WriteBlank(); dbManager = new DatabaseManager(dbHost, dbPort, dbUsername, dbPassword, dbName, 0, 10, true); dbManager.SetClientAmount(dbMaxConnections); dbManager.StartMonitor(); criticalManager = new DatabaseManager(dbHost, dbPort, dbUsername, dbPassword, dbName, 0, 20, true); criticalManager.SetClientAmount(20); criticalManager.StartMonitor(); int gamePort; int gameMaxConnections; int musPort; int musMaxConnections; string musHost; try { gamePort = int.Parse(Config.getTableEntry("server_game_port")); gameMaxConnections = 5000;// int.Parse(Config.getTableEntry("server_game_maxconnections")); musPort = int.Parse(Config.getTableEntry("server_mus_port")); musMaxConnections = int.Parse(Config.getTableEntry("server_mus_maxconnections")); musHost = Config.getTableEntry("server_mus_host"); } catch { Out.WriteError("system_config table contains invalid values for socket server configuration!"); Shutdown(); return; } string langExt = Config.getTableEntry("lang"); if (langExt == "") { Out.WriteError("No valid language extension [field: lang] was set in the system_config table!"); Shutdown(); return; } stringManager.Init(langExt, false); Out.WriteBlank(); stringManager.initFilter(false); Out.WriteBlank(); Config.Init(false); Out.WriteBlank(); catalogueManager.Init(); Out.WriteBlank(); NavigatorHelper.init(); Out.WriteBlank(); navigatorManager.Init(); Out.WriteBlank(); recyclerManager.Init(false); Out.WriteBlank(); rankManager.Init(false); Out.WriteBlank(); roomManager.Init(); Out.WriteBlank(); userManager.Init(); eventManager.Init(); Out.WriteBlank(); resetDynamics(); Out.WriteBlank(); gameSocketServer.SetupSocket(); if (musSocketServer.Init(musPort, musHost) == false) { Shutdown(); return; } Out.WriteBlank(); _TST = DateTime.Now - _START; Out.WriteLine("Startup time in fixed milliseconds: " + _TST.TotalMilliseconds.ToString() + "."); GC.Collect(); Out.WriteLine("Holograph Emulator is ready for Connections"); Out.WriteBlank(); Out.minimumImportance = Out.logFlags.MehAction; // All logs serverMonitor.Priority = ThreadPriority.Lowest; serverMonitor.Start(); } /// /// Safely shutdowns Holograph Emulator, closing database and socket connections. Requires key press from user for final abort. /// public static void Shutdown() { Out.WriteBlank(); gameSocketServer.AcceptConnections = false; userManager.disconnectAllUsers(); gameSocketServer.Destroy(); roomManager.saveAllRooms(); navigatorManager.killAllActivity(); try { dbManager.StopMonitor(); dbManager.DestroyClients(); dbManager.DestroyManager(); } catch { } try { criticalManager.StopMonitor(); criticalManager.DestroyClients(); criticalManager.DestroyManager(); } catch { } try { if (serverMonitor.IsAlive) serverMonitor.Abort(); } catch { } Out.WriteLine("Shutdown completed."); Console.ReadKey(true); Environment.Exit(2); } private static void resetDynamics() { int maxOnline = 0; using (DatabaseClient dbClient = criticalManager.GetClient()) { maxOnline = dbClient.getInt("SELECT onlinecount_peak FROM system"); dbClient.runQuery("UPDATE system SET onlinecount = '0',onlinecount_peak = '" + maxOnline + "',connections_accepted = '0',activerooms = '0'"); dbClient.runQuery("UPDATE users SET ticket_sso = NULL"); Out.WriteLine("Login tickets nulled."); dbClient.runQuery("UPDATE rooms SET visitors_now = '0'"); Out.WriteLine("Room inside counts reset."); dbClient.runQuery("TRUNCATE TABLE `events`"); Out.WriteLine("Events table truncated"); } Out.WriteLine("Client connection statistics reset."); } /// /// Threaded void. Ran on background thread at lowest priority, interval = 3500 ms. Updates console title and online users count, active rooms count, peak connections count and peak online users count in database. /// private static void monitorServer() { int i = 0; try { while (true) { int onlineCount = userManager.userCount; int peakOnlineCount = userManager.peakUserCount; int roomCount = roomManager.roomCount; int peakRoomCount = roomManager.peakRoomCount; int starvationNumber = dbManager.getStarvationNumber(); int acceptedConnections = gameSocketServer.acceptedConnections; long memUsage = GC.GetTotalMemory(false) / 1024; Console.Title = "Sunny Hotel: | online users: " + onlineCount + " | loaded rooms " + roomCount + " | RAM usage: " + memUsage + "KB | SQL Connections: | " + dbManager.databaseClients + " | Queries done: " + queries; using (DatabaseClient dbClient = criticalManager.GetClient()) { dbClient.runQuery("UPDATE system SET onlinecount = '" + onlineCount + "',onlinecount_peak = '" + peakOnlineCount + "',activerooms = '" + roomCount + "',activerooms_peak = '" + peakRoomCount + "',connections_accepted = '" + acceptedConnections + "'"); } i++; if (i == 6) { userManager.serverSave(); i = 0; } Thread.Sleep(10000); //Out.WritePlain("Servermonitor loop"); } } catch (ThreadAbortException) { } //nuthin' special catch (Exception e) { Out.writeSeriousError(e.ToString()); Eucalypt.Shutdown(); } } public static void addQuery() { queries++; } private static int queries; } }