using System; using Woodpecker.Net.Game; using Woodpecker.Game.Users; namespace Woodpecker.Sessions { /// /// Represents a session of a Habbo. /// public class userSession { #region Declares /// /// The userInfo object of this user. /// internal userInfo userInfo; /// /// The gameConnection object of this session. /// private gameConnection Connection; #endregion #region Properties #endregion #region Constructors public userSession(gameConnection Connection, userInfo userInfo) { this.Connection = Connection; this.userInfo = userInfo; } #endregion #region Methods #endregion } }