using System;
using Woodpecker.Net.Game;
using Woodpecker.Game.Users;
namespace Woodpecker.Sessions
{
///
/// Represents a session of a Habbo.
///
public class userSession
{
#region Declares
///
/// The userInfo object of this user.
///
internal userInfo userInfo;
///
/// The gameConnection object of this session.
///
private gameConnection Connection;
#endregion
#region Properties
#endregion
#region Constructors
public userSession(gameConnection Connection, userInfo userInfo)
{
this.Connection = Connection;
this.userInfo = userInfo;
}
#endregion
#region Methods
#endregion
}
}